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Two questions, one picture. You are dropped into a 360° scene from a real moment in history and asked when and where it happened. No multiple choice, no hints — just what you can see, a map, and a year slider.
Look around. Drag anywhere in the scene; you can see all the way round.
Where: drop a pin on the world map.
When: set the year. Both answers are scored, five rounds a game.
A good round is one you can reason your way through. Every scene carries evidence you can actually use — a building at a known stage of construction, a flag, a vehicle, a piece of technology that only existed for a while. Scenes that could plausibly be two different centuries are rejected before they ever reach you.
That rule is the difference between a guessing game and a guessing-blindly game.
The reveal draws the line between your pin and the real spot, names the event and the year, and gives you a short sourced paragraph about what you were standing in the middle of. It is the part people say they came back for.